Skydance Games, a division of Paramount, a Skydance Corporation, is creating the future of interactive entertainment across platforms and genres. Our teams are expanding beloved franchises with Marvel 1943: Rise of Hydra, pushing the limits of immersion, and shaping how weâll deliver best-in-class games for years to come. We build our games through creativity, collaboration, and trust, empowering teams to take ownership, openly share ideas, and push the boundaries of whatâs possible. Every project is built with these core values, turning bold visions into experiences that resonate with fans around the world. Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us. For information on Skydanceâs privacy practices, see the Skydance U.S. Personnel Privacy Notice located at https://skydance.com/privacy-personnel/. --- Skydance is looking for a Principal Game Engineer skilled in working with creative teams to architect key game features and frameworks. The Principal Engineer plays a critical role in driving innovation and ensuring that the organization stays at the forefront of technology trends. This role does not manage or have direct reports or are responsible for employment decisions. The Principal Engineer is considered a craft/thought leader, responsible for technical leadership, mentoring, and guidance to other members of the team, and is recognized as an industry leader or master performer in exercising their competencies.
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Job Type
Full-time
Career Level
Principal
Education Level
No Education Listed