Guerrilla is looking for a Principal Editor Framework Programmer to help architect and implement the next iteration of Decima Engine's Editor! This role requires strong programming skills, solid architectural design experience for building frameworks and a passion for good user experiences. At Guerrilla, we're passionate about creating cutting-edge technology tailored to the needs of our games and our partners. That's why we built Decima: an award-winning, industry-leading engine designed from the ground up. Decima pushes modern hardware to its limits, delivering best-in-class graphics and performance. It also empowers teams with artist- and designer-friendly workflows, robust production planning tools, and advanced debuggers for programmers. We believe that the tools a studio uses are just as important as the games they create-and with Decima, we're setting the stage for innovation and creativity. The Decima Editor is used in-house and externally by hundreds of artists and designers to develop extraordinary open world games! It's a comprehensive native desktop application encompassing a 3D and 2D world editor, asset browser, node-based editors, a sequencer timeline, review tools, localization, and sound design pipelines.