As Principal Designer, you define the moment-to-moment player experience. You establish gameplay standards, systemic rules, and implementation metrics that ensure the game delivers a cohesive, high-fidelity AAA feel across traversal, combat, interaction, and camera behavior. Acting as the bridge between creative direction and engineering execution, you translate intent into playable reality and maintain consistency across the entire experience.
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Job Type
Full-time
Career Level
Principal
Education Level
No Education Listed
Number of Employees
501-1,000 employees