AGBO is seeking a Principal Animation Engineer to lead the technical vision and development of animation systems for our interactive projects. This role focuses on building scalable, high-performance animation architecture that supports expressive, responsive, and emotionally resonant gameplay. As a Principal Animation Engineer, you will define the technical direction for animation systems across the project—owning core runtime architecture and partnering closely with Animation, Design, and Technical Art. You’ll play a critical role in ensuring our character performance and gameplay feel meet the cinematic and storytelling standards. This role is based in Raleigh, NC, and we're primarily seeking candidates who are currently located in the area or are open to relocating. In-person collaboration with our technical and creative teams is essential to the success of this position.
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Job Type
Full-time
Career Level
Principal
Education Level
No Education Listed