Motion Systems Group Manager

General Motors
3dHybrid

About The Position

Motion Systems Group Manager The Motion Systems Group resides in Vehicle OS under Human Interface Design; this is where GM’s UX becomes real inside the digital cabin. Motion is one of the most powerful tools for clarity, emotion, and brand expression in the vehicle experience. The Motion Systems Group defines how the interface behaves; how it transitions, responds, guides, and communicates across every GM brand. This team ensures that movement is not decoration but a system with logic, consistency, and depth. This role shapes how GM’s brands feel through motion. The right manager will balance vision and pragmatism, helping establish a kinetic identity that future-proofs GM’s digital experience. As the Motion Systems Group Manager, you will lead the team responsible for the full motion language of GM’s in-vehicle ecosystem: interface animation, motion principles, timing models, expressive brand behaviors, and scalable kinetic systems. You’ll guide the creation of motion guidelines, reusable libraries, and high-fidelity animations, partnering with engineering, UX, Identity, 3D, and Sound to ensure motion is cohesive and technically achievable. This team works best when led by someone who sees motion as a way of thinking. You’ll bring structure, critique, and high craft to a discipline that deeply influences usability and brand perception. Culturally, we operate in open, collaborative environments; designers here move fluidly between exploration and refinement and care passionately about detail and meaning. We expect a leader who can coach deeply in craft, articulate the why behind motion decisions, and build systems that empower product teams; not constrain them. This is not a maintenance or marketing role; it’s a leadership position shaping how GM’s brands express themselves in every interaction a driver sees and feels. The right leader will understand this is a long-term responsibility with a lasting impact on GM’s future.

Requirements

  • 10+ years of professional experience in Motion Design and or UX Design
  • A portfolio of work that showcases your ability to tell stories through your visual craft. You must be able to create in addition to leading the team, lead by example.
  • Self-starter with strong autonomy. You’re comfortable identifying problem areas, tackling them independently, and sharing your findings. You create clarity rather than waiting for it to be provided.
  • Deep understanding of human interface design best practices. You can iterate quickly, form a clear design point of view, and navigate cross-functional feedback.
  • You can sell motion, you can craft a narrative, you are highly descriptive to communicate and convey why one motion execution works over another. You are willed to champion a design and can back it up with clear discernible examples, not opinions.
  • Strong design sensibility, passion for brand, love for cars. You love the process of design but understand the best brand and UX results utilize restraint and balance.
  • High comfort level with technical complexity. You pick up new terminology quickly and have experience working with engineers, product managers, and other partners to understand requirements and functionality.

Nice To Haves

  • 3+ years of professional experience as a people leader of a team
  • Examples of global motion executions and how and why they differ
  • Motion systems, principles and rules established and launched as guidelines
  • Experience designing content for non-traditional interfaces (e.g., automotive, voice, or wearable devices)

Responsibilities

  • Build and Curate the Motion Team Scale, onboard, mentor and grow this team into a trusted team of experts instilling repeatable, achievable and successful practices.
  • Motion Design You live in movement and time, defining the flow, rhythm and choreography of the interface so every brand interface moves with purpose.
  • UX Motion Strategy Articulate, Craft and own the UX motion strategy side by side with your team.
  • Motion Design High-quality animation for product, vision, and storytelling use.
  • Interface Animation + Art Direction Micro-interactions, transitions, gestures, system behaviors.
  • Motion Guidelines Rules for timing, easing, behavior, and system dynamics.
  • Motion Principles The conceptual foundation for how motion behaves across GM brands.
  • Motion Systems Scalable, reusable structures for motion across platforms.
  • Motion Library Exportable, documented solutions across brand, platform, and feature sets.
  • Support for Video Creation Motion overlays, animation sequences, transitions, UI kinetic treatments for marketing or leadership storytelling.

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What This Job Offers

Job Type

Full-time

Career Level

Mid Level

Education Level

No Education Listed

Number of Employees

5,001-10,000 employees

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