Medical Illustrator

BOLDSCIENCE

About The Position

The Medical Illustrator works closely with Scientific Services, Client Services, and other members of our in-house Creative & Digital teams to create a wide range of creative deliverables. They are expected to receive written scientific content, briefs, and/or existing figures to create scientific artwork that is clear and engaging to the target audience. Medical Illustrators report to Associate Directors and VPs of Medical Illustration or Creative Directors.

Requirements

  • Master’s degree in Medical Illustration, or a bachelor’s degree with a strong portfolio and relevant experience
  • Background and knowledge in human anatomy and human physiology
  • Background and knowledge in cell and molecular biology
  • Excellent organizational, communication, collaboration, and time management skills
  • Skilled in independent learning/research to understand assigned topics
  • Strong ability to comprehend complex science and execution of clear and accurate illustrations
  • Skilled using UCSF Chimera to access and edit molecular structures from PubChem or the PDB
  • Meticulous, detail-oriented, and ability to self QC for errors
  • Ability to manage concurrent projects and deadlines in a fast-paced environment
  • Exceptional raster and vector illustration skills using Adobe Photoshop and Illustrator
  • Foundation with Autodesk Maya and Zbrush and a basic understanding of the full 3D pipeline (modeling, texturing, rigging, animation, fx, lighting, and rendering)
  • Proficient in compositing and editing 3D rendered footage in Adobe After Effects
  • Foundational motion graphics skills in Adobe After Effects
  • Skilled with laying out content and graphics alongside artwork, or fitting artwork into existing designs
  • Enthusiastic to learn and continue developing creative and interpersonal skills
  • Receptive to iterative improvement and ability to implement instruction and feedback to creative deliverables from internal team members and clients

Nice To Haves

  • Understanding of colour theory and typography
  • Knowledge of immunology and histology
  • Proficiency in Adobe Premiere and InDesign
  • Experience using Well Said Labs for scratch track VO
  • Knowledge of leveraging AI tools
  • Substance 3d suite
  • SideFX Houdini
  • Unity and/or Unreal Engine

Responsibilities

  • Develop high end, scientifically accurate 2D and 3D animated medical content to be used in a wide variety of media including videos, websites, and interactive applications
  • Sketch and storyboard illustrations and animations that require precise planning and visual storytelling
  • Create high-quality 2D vector or raster medical illustrations to be used in print and digital formats
  • Work with Client and Scientific Services to interpret complex medical content into accurate, clear, and compelling visuals
  • Closely align illustrations and animations to pre-existing styles and brand guidelines, when appropriate
  • Review provided project materials and direction for execution of high-quality project deliverables
  • Self QC work to ensure that all content is incorporated correctly and that all revision requests are taken in
  • Collaborate with creative supervisors, designers, and developers bringing a high level of polish to creative deliverables
  • Research new creative techniques, ideas, and trends to present and incorporate into projects
  • Work closely with Creative Project Managers to communicate project status, timelines, and progress updates
  • Accurately record time spent on projects, and aim to complete work within the budgeted number of hours, reporting any issues that may affect projects to senior staff
  • Ensure that all working files and deliverables are regularly uploaded to the server, and are organized to optimize version control and fit the server structure guidelines
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