Machine Learning: World Models

The Bot CompanySan Francisco, CA
1d

About The Position

We are building neural simulators that understand the "grammar" of the physical world, including physics, causality, and long-term dynamics. You will develop video generation into controllable, large-scale world models.

Requirements

  • Very strong coding skills in Python, C++, or Rust.
  • Video Generation Expertise: Deep experience shipping/researching high-fidelity video models.
  • Architectural Intuition: Ability to design from scratch and reason about scaling laws and failure modes.
  • Infrastructure Fluency: Comfortable managing and optimizing large-scale experiments on massive GPU clusters.

Responsibilities

  • Architect Neural Simulators: Design and train spatiotemporal models that move beyond short clips toward coherent, long-form world simulations.
  • Scale Training: Own the end-to-end training of multi-billion parameter models on huge clusters.
  • Own the Training Loop End-to-End: Design, run, debug, and iterate on large-scale training experiments—diagnosing failure modes, improving data mixtures, and tightening evaluation to drive measurable gains.
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