About The Position

We are now looking for a Linux Graphics Senior Software Engineer! NVIDIA's invention of the GPU in 1999 fueled the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI — the next era of computing — with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, we are increasingly known as “the AI computing company”. We are growing NVIDIA and the Linux graphics driver team with the smartest people in the world. We're looking for outstanding software engineers to help us develop driver solutions for new GPUs on desktop, server and gaming Linux platforms; including our newest addition to the line-up: the groundbreaking DGX Spark. We collaborate with open-source frameworks like Vulkan and OpenGL, and we enable Linux games and apps to take advantage of NVIDIA GPUs for both x86 and ARM architecture.

Requirements

  • A bachelor’s or higher degree in electrical engineering, computer science, or computer engineering (or equivalent experience).
  • 3+ years "hands on" experience developing graphics system level software, especially for Linux.
  • 5+ years of programming experience in C and C++.
  • Low-level Linux operating system knowledge, specifically focus on binary translation, dynamic recompilation (JIT), and system call wrapping to achieve near-native performance.
  • Very good oral and written communication skills.
  • A self-starting, positive contributor to team goals.

Nice To Haves

  • You have a background in Linux gaming development.
  • Prior experience with ARM Linux systems and x86 emulators like box64 and FEX-Emu.
  • Contributions to open-source projects and frameworks.

Responsibilities

  • Be part of the definition, build, development and testing of brand new professional and consumer Linux graphics software.
  • Develop and maintain SW technologies targeted at enabling and supporting NVIDIA's GPU hardware: on the current and upcoming Linux based operating systems, ensuring the best performance and feature set and cross platform implementation.
  • Engineer high-performance Dynamic Binary Translation (DBT) solutions to bridge the architecture gap, enabling native-speed x86-64 gaming on Linux/ARM64 platforms.
  • Work with other worldwide internal teams, including software, hardware, architecture, and OEM support.

Benefits

  • NVIDIA offers highly competitive salaries and a comprehensive benefits package.
  • As you plan your future, see what we can offer to you and your family www.nvidiabenefits.com/
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