Lead Producer

LIGHTSPEED STUDIOSLos Angeles, CA
5d

About The Position

We are building a new AAA first-person shooter IP for a global audience. As Lead Producer, you will own milestone execution across disciplines, ensuring delivery against scope, quality, and schedule commitments. This is a hands-on execution leadership role focused on accountability, clarity, predictable delivery, and team health. Own milestone execution from Vertical Slice through launch. Translate creative vision into structured production plans with defined scope, dependencies, and delivery targets. Drive sprint planning, milestone planning, backlog management, and release readiness. Identify risks early and enforce trade-offs to protect schedule and quality. Maintain accurate forecasting for schedule, capacity, and delivery confidence. Lead dependency tracking across art, design, engineering, and external partners. Manage and evaluate output from global co-development teams. Ensure reporting to studio leadership is clear, data-informed, and decision-ready. Convert playtest and user feedback into prioritized, trackable work. Drive postmortems and continuous process improvement to increase velocity and predictability. Help build and reinforce strong team culture through effective rituals, clear operating principles, and disciplined production cadences.

Requirements

  • Shipped at least one AAA PC or console title as a Producer or Senior Producer (FPS preferred).
  • 10+ years producing cross-discipline teams across art, design, and engineering.
  • Experience delivering large-scale projects (50+ developers) with milestone-based funding or gated approvals.
  • Experience managing multi-million-dollar development budgets and forecasting resource needs.
  • Proven track record of shipping on fixed external deadlines (platform, publishing, or investment-driven).
  • Experience managing global co-development teams with clear quality oversight.
  • Strong operational rigor: schedule modeling, burn tracking, risk logs, and dependency mapping.
  • Demonstrated ability to drive accountability with senior discipline leads.
  • Experience shaping team culture, production rituals, and high-performance working norms.
  • Player-focused mindset grounded in measurable quality outcomes.

Nice To Haves

  • Experience taking a game from prototype through launch and into live operations.
  • Experience shipping on both PC and console platforms.
  • Experience managing multiplayer or live-service titles.
  • Ability to bridge North America and China teams across time zones, languages, and working styles.
  • Mandarin language proficiency.
  • Experience in early-stage or startup environments.

Responsibilities

  • Own milestone execution from Vertical Slice through launch.
  • Translate creative vision into structured production plans with defined scope, dependencies, and delivery targets.
  • Drive sprint planning, milestone planning, backlog management, and release readiness.
  • Identify risks early and enforce trade-offs to protect schedule and quality.
  • Maintain accurate forecasting for schedule, capacity, and delivery confidence.
  • Lead dependency tracking across art, design, engineering, and external partners.
  • Manage and evaluate output from global co-development teams.
  • Ensure reporting to studio leadership is clear, data-informed, and decision-ready.
  • Convert playtest and user feedback into prioritized, trackable work.
  • Drive postmortems and continuous process improvement to increase velocity and predictability.
  • Help build and reinforce strong team culture through effective rituals, clear operating principles, and disciplined production cadences.

Benefits

  • Opportunity to shape a new AAA game team from the ground up.
  • High ownership and cross-disciplinary influence.
  • Collaborative, high-talent global team.
  • Competitive compensation and benefits.
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