Tencent-posted 2 days ago
$116,200 - $269,100/Yr
Full-time • Mid Level
Onsite • Irvine, CA
5,001-10,000 employees

LightSpeed LA is seeking a talented and enthusiastic Lead Graphics Engineer to join our studio in sunny Irvine California. The ideal candidate will have a strong passion for games and enabling content creators to deliver the most polished experience for our players and push the boundaries of what we can do today. Join our team of industry veterans and help us build a team and culture of respect that pushes boundaries while having lots of fun.

  • Work with and lead a core technology engineering team to develop key engine systems and focus on performance and optimization
  • Work with design and production and engineering leadership to manage schedules and backlog
  • Own the rendering pipeline and tools
  • Work with the environment, character and vfx art teams team to get the most out of the system and implement new solutions to enable them to push the bar higher
  • Design and implement new and existing rendering related techniques
  • Implement innovative solutions to feature requests, taking account performance, maintainability and appropriate resource usage, creating stunning industry defining visuals
  • Collaborate with stakeholders to gather and analyze technical constraints and establish solutions
  • Mentor other engineers, help engineer team to solve the technical problems
  • Utilize profiling tools to identify CPU and GPU performance issues
  • Evolve iteratively existing systems into state of the art solutions
  • Author lean, high-performance, maintainable code
  • Cultivate strong cross-disciplinary working relationships based on honesty and transparency among various departments within the studio
  • Provide technical leadership across multiple graphics systems and features
  • Mentor, develop, and learn from engineering colleagues
  • Be a leadership resource for engineers across the entire graphics team
  • Help build and maintain an open and energetic team culture
  • Conduct regular one-on-one meetings with team members to provide guidance, feedback, and support their professional development
  • Participate in the recruitment and onboarding of new team members, ensuring a highly skilled team that aligns with project requirements
  • Facilitate team-building activities to promote a positive and collaborative working environment
  • Minimum 7 years experience in video game development, Unreal engine experience is a plus
  • At least one AAA shipped title
  • Strong understanding graphic technologies, experiences with physical simulation will be a plus
  • Thorough understanding of modern GPU architecture, such as PC / PS / XBOX
  • Experience with DX12, Vulkan or other modern graphics or compute APIs
  • Experience with HLSL/GLSL or other equivalent Shader languages
  • Deep understanding of performance considerations, with ability to design and implement well performance systems/features
  • Proven ability to debug defects of a reasonable complexity, including memory related issues, multi-threading, and assembly level debugging
  • Good communication skills that support an open and enthusiastic working environment
  • Self-driven with a strong sense of quality
  • Experience working either AAA proprietary engines or third party engines like Unreal and Unity
  • Free daily lunch
  • Beverages, fresh fruit, and snacks
  • 401k with employer match
  • Monthly Cell phone bill reimbursement
  • Financial wellness sessions
  • Flexible spending account
  • Team building and company outings
  • Parental leave for new parents
  • Company paid health insurance
  • Life and disability insurance
  • Employee assistance program
  • Wellness training
  • Travel insurance
  • Preventive care
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