We are looking for an Instructor Digital Gaming and Simulation who will advance the institution’s proud tradition of excellence in academics, student life and community service. Come be a part of the Mosaic of HCC. Teach variety of courses focusing on Digital gaming & simulation for programmers, and/or artists. These include 2D, 3D, AR/VR game development with professional experience in programming and/or scripting languages in C++ and C#. Software knowledge include: Unreal Engine Unity Maxon zBrush Autodesk Maya Microsoft Visual Studio The ideal candidate will have strong team building and management skills, knowledge of game design fundamentals and best practices, and experience using a variety of game creation tools. Lecture and teach across multiple modalities, online and in-person. Provide quality feedback while mentoring students in industry related skills and expectations. Mentor students in a workforce environment in developing their portfolio SUMMARY Provide the expertise and knowledge that support the college curriculum and programs. Establish courses following accepted higher education standards, teach students using a variety of effective methodologies and provide engagement and support activities that encourage student learning. The role of the Instructional Faculty encompasses teaching and learning, academic advising, professional development and institutional and community service. The incumbent will teach a maximum load of (See Faculty Workload Guidelines) contact hours each semester in area(s) of competency and participate as a part-time instructor in the activities of the department, division, and college. Faculty may be assigned to teach in the modalities of face-to-face, hybrid, online (synchronous or asynchronous), or any combination of modalities.
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Job Type
Part-time
Career Level
Entry Level
Education Level
Associate degree
Number of Employees
1,001-5,000 employees