At Rune, we are building the software infrastructure that enables joint military logistics operations to function across thousands of nodes — from cloud environments to edge systems onboard vehicles to disconnected users in the field. This is not traditional infrastructure. Our systems must operate in low-bandwidth, intermittently connected, and adversarial environments, while remaining fast, consistent, and developer-friendly. As Head of Platform , you will lead the design and evolution of the technical backbone of Rune’s platform. You will own everything below the application layer: distributed systems architecture, data models, synchronization, backend scalability, and deployment across cloud and edge environments. You will take an early but functioning system and scale it into a globally distributed, multi-thousand node mesh network, capable of synchronizing state across disconnected environments while maintaining performance, correctness, and usability. This includes designing systems that reconcile eventual consistency, offline operation, and real-time decision-making — and exposing these capabilities through clean, reliable APIs that other engineers can build on. You will lead and grow a team of engineers, while remaining deeply hands-on in architecture and implementation. You will define the technical direction, set standards for performance and reliability, and lead development of the systems that everything else depends on.
Stand Out From the Crowd
Upload your resume and get instant feedback on how well it matches this job.
Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed