Work with the Graphics team to raise the final visual fidelity of graphics in our proprietary game engine through a combination of novel new graphics techniques and improvements to existing techniques. Work with visual effects artists to research and implement new advanced visual effects methodologies. Work directly with Environment, Character, and Technical Artists to implement new rendering features. Work with senior engineers on supporting larger systems. Document and gather requirements from users for software to be implemented. Design, develop, write, test, and implement shaders in HLSL and GLSL. Implement and research advanced lighting techniques both for precomputed and real-time rendering. Forward thinking - Stay up to date on current techniques, research, graphics data, hardware, etc. Participate in providing feedback on the work of other engineers.
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Career Level
Senior
Number of Employees
1,001-5,000 employees