Graphics Driver Performance Engineer

IntelDover, DE
445d$91,500 - $137,436Remote

About The Position

The position involves improving 3D graphics performance of Intel GPUs on the Windows platform. The role is part of a collaborative team that analyzes AAA games for optimization opportunities, focusing on enhancing driver and shader performance to improve user experience. The position offers flexibility with remote work options for high-performing individuals.

Requirements

  • Bachelor's degree + 1 year work experience or expected master's degree and PhD graduates in computer science, computer engineering or equivalent.
  • Knowledge in programming and problem-solving skills in C/C++.
  • Knowledge of the graphics pipeline, DirectX/D3D, Vulkan, or another API, and GPU shader/kernel languages.
  • Knowledge of GPU architecture, SIMD parallelism, and bottleneck analysis.

Nice To Haves

  • Experience in software development of 3D graphics rendering applications or drivers and/or performance optimizations.
  • Experience in GPU hardware performance bottleneck analysis and performance optimizations.
  • Development of shaders in HLSL, CUDA, LLVM, SPIR-V, or similar and performance optimizations.
  • Development in Python and analysis of performance data.

Responsibilities

  • Analyze AAA games for optimization opportunities.
  • Optimize driver and shader performance for graphics rendering.
  • Develop internal tools and analysis capabilities.

Benefits

  • Competitive pay
  • Stock options
  • Bonuses
  • Health benefits
  • Retirement plans
  • Vacation time

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What This Job Offers

Job Type

Full-time

Career Level

Entry Level

Industry

Computer and Electronic Product Manufacturing

Education Level

Bachelor's degree

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