Advanced Micro Devices-posted 4 months ago
Hybrid • San Diego, CA
5,001-10,000 employees
Computer and Electronic Product Manufacturing

The GPU Verification Engineer - Next Gen Shader Core will focus on planning, building and executing the verification of new and existing features for AMD's shader processor core which is used in the GPU, resulting in no bugs in the final design.

  • Collaborate with architects, hardware engineers, and firmware engineers to understand the new features to be verified
  • Build test plan documentation, accounting for interactions with other features, the hardware, the firmware, and the software driver use cases
  • Estimate the time required to write the new feature tests and any required changes to the test environment
  • Build the directed and random verification tests
  • Debug test failures to determine the root cause; work with RTL and firmware engineers to resolve design defects and correct any test issues
  • Review functional and code coverage metrics - modify or add tests or constrain random tests to meet the coverage requirements
  • Proficient in IP level ASIC verification
  • Proficient in debugging firmware and RTL code using simulation tools
  • Proficient in using UVM testbenches and working in Linux and Windows environments
  • Experienced with Verilog, System Verilog, C, and C++
  • Graphics pipeline knowledge
  • Developing UVM based verification frameworks and testbenches, processes and flows
  • Automating workflows in a distributed compute environment
  • Exposure to simulation profile, efficiency improvement, acceleration, HLS tools/process
  • Strong background in the C++ language, preferably on Linux with exposure to Windows platform
  • Good understanding and hands-on experience in the UVM concepts and SystemVerilog language
  • Good working knowledge of SystemC and TLM with some related experience
  • Scripting language experience: Perl, Ruby, Makefile, shell preferred
  • AMD benefits at a glance
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