As part of Intel's GPU performance team, the candidate will be working on Intel's new Graphics Processing Units and mainly focus on optimizing modern workloads to achieve the best in class performance. The key areas of focus are 3D graphics rendering techniques and algorithms, workload analysis, Hardware (HW) and Software (SW) debugs and performance bottleneck identification. You will be working with a group of HW and SW architects, designers/developers in a multi-disciplinary environment.
Stand Out From the Crowd
Upload your resume and get instant feedback on how well it matches this job.
Job Type
Full-time
Career Level
Mid Level