Gaming Artist|13268 Gaming Artist|13268

ACL DigitalSan Diego, CA
290d

About The Position

Qualcomm's Multimedia R&D team is seeking a skilled technical artist with character rigging experience to work with our research team to implement game elements for XR. The ideal candidate should be a self-motivated problem solver able to create 3D character rigs and facial controls and implement animation control systems through blueprints within Unreal Engine, Maya or any related software.

Requirements

  • Bachelor's degree in Fine Arts, Design Graphics, Computer Science, or related field and 3+ years of experience with relevant art software (e.g., Zbrush, Maya, Blender) or related work experience
  • Associate's degree in Fine Arts, Design Graphics, Computer Science, or related field and 5+ years of experience with relevant art software (e.g., Zbrush, Maya, Blender) or related work experience
  • High School diploma or equivalent and 7+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience
  • 3+ years experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or any related work experience
  • Tech fluency in one development scripting language such as Python, C# or C++
  • Solid understanding of rigging realistic humanoid characters and creatures, with high proficiency in character skinning, physics, and technical workflows
  • Strong debugging skills, ability to fix and troubleshoot workflow issues in artist provided rigs, software, version control systems, and rendering issues within game engines
  • Strong ability to communicate and collaborate with multiple disciplines
  • Strong ability to work independently
  • Strong familiarity with animation blend spaces
  • Understanding of Maya and Unreal Engine (including Unreal's Animation and Rigging Tools and/or Advanced Skeleton)
  • Demo materials links that show sample visuals of characters rigs & production tools.

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What This Job Offers

Career Level

Mid Level

Industry

Professional, Scientific, and Technical Services

Education Level

Bachelor's degree

Number of Employees

1,001-5,000 employees

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