Games Technology Lead, Publishing

MattelEl Segundo, CA
9d

About The Position

We are seeking a Technical Manager to provide hands-on technical oversight and publishing support across multiple game titles in development with external studios. This role ensures Mattel’s publishing goals are achieved through high-quality execution, risk mitigation, and seamless integration of Mattel Game Studios publishing platform and services. With a strong focus on mobile free-to-play development and live operations, you will play a critical role in safeguarding the delivery and ensuring long-term success of our titles.

Requirements

  • 5+ years in mobile game development and/or publishing, with direct involvement in shipped products.
  • Proven experience supporting third-party development teams, resolving engineering challenges, and guiding technical direction.
  • Experience supporting multiple projects in a publishing environment.
  • Solid understanding of the free-to-play ecosystem and LiveOps requirements, including server-authoritative game loops and analytics/experimentation frameworks.
  • Familiarity with mobile game development pipelines, including build and content/art workflows that support efficient production.
  • Analytical mindset with the ability to balance business priorities against technical risks; navigating complex issues with timely and understandable feedback and direction.

Nice To Haves

  • Hands-on experience with Unity / C# or Unreal Engine / C++.
  • Familiarity with industry-standard tools and services such as Heroic Labs Nakama, GitHub, Backtrace, Jira, CI/CD (GitHub Actions, Jenkins), big data platforms (e.g. BigQuery).
  • Broad knowledge of mobile game development, including performance optimization, rendering techniques, games backend services, authentication systems, analytics, multiplayer & social features.
  • Analytical thinker with the ability to balance business priorities against technical risks, providing timely, understandable feedback and direction.
  • Demonstrated a growth mindset by staying curious and continuously learning, embracing challenges, and improving themselves.

Responsibilities

  • Serve as the primary technical point of contact between Mattel and third-party developers, owning technical aspects of projects from concept through launch and live operations.
  • Uphold quality and reduce risk by vetting technical designs, assessing partner capabilities, and developing mitigation strategies.
  • Support the simultaneous development of multiple titles, ensuring consistency, efficiency, and alignment with Mattel’s publishing platform services.
  • Collaborate closely with production, design, art, LiveOps, and QA teams to deliver technically sound, high-quality products that meet business objectives.
  • Provide technical oversight on key areas such as engineering practices, performance optimization, service integration, and backend technologies that scale globally.
  • Get hands-on when needed—digging into issues, conducting deep analysis, and driving resolution of complex technical problems.
  • Deliver clear and timely reporting to leadership, including risk assessments, technical evaluations, and status updates.
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