Devoted Studios is a globally remote game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry. We collaborate across time zones to support projects on all major platforms, engines and styles - from AAA titles to emerging technologies. Our team includes world-class talents who bring deep expertise in external development, pipeline optimization, and creative problem-solving. Whether it’s porting games to new systems, enhancing gameplay features, or crafting stunning visuals, Devoted Studios operates as a trusted, flexible extension of our partners’ internal teams. We are proud to be the development partner of choice for industry leaders such as: Epic Xbox Meta Obsidian Entertainment Riot Gearbox Software We are looking for a Gameplay Designer specializing in combat systems, player abilities, and in-engine implementation to help shape responsive, satisfying, and scalable gameplay experiences across co-development projects. You will design, prototype, implement, and tune combat mechanics, ability kits, and encounter-driven gameplay directly in-engine, with a strong focus on feel, clarity, and player impact. This is a hands-on role for a designer who is comfortable owning both the design intent and the in-engine execution, while contributing to ongoing gameplay improvements, live updates, and player-facing issue resolution.
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed
Number of Employees
11-50 employees