Light and Wonder-posted 3 months ago
Hybrid • Las Vegas, NV
5,001-10,000 employees
Amusement, Gambling, and Recreation Industries

The Software Engineer works within Light & Wonder's Game Framework SDK team known as the GDK (Game Development Kit) team to support the development of compelling game experiences for casino products. The primary responsibility of this position is to deliver high quality and timely software for all assigned projects. It will require the development, support, and maintenance of a reusable framework used by multiple game studios across the globe. This position must demonstrate a high degree of initiative and is accountable for the thorough implementation of all tasks assigned.

  • Utilize technical knowledge towards design, development, testing, and integration of software tasks and projects.
  • Develop expert knowledge of GDK code base and subsystems and contribute to its development, advancement, and maintenance.
  • Work closely with other departments on identifying and creating reusable software components.
  • Work independently to design and implement solutions for projects and tasks of moderate to high complexity.
  • Provide timely, accurate project reports and information to their Lead.
  • Works with, and develops relationships with, other team members as needed to meet team goals.
  • Maintain up to date knowledge on new programming methods, best coding practices, and new software technologies.
  • Maintain understanding of competitive products and technology.
  • Develop strong knowledge of the Light & Wonder development processes.
  • Typically requires a minimum of 2 years professional experience in a software development team.
  • C# or C++ development.
  • UI Development.
  • Windows Programming.
  • Development tools including IDEs, debuggers and source control systems.
  • Software Development processes.
  • Code reviewing skills.
  • Must be able to obtain and hold Gaming Registrations/Licenses.
  • Knowledge of Unity 3D is highly preferred.
  • Knowledge of Python is preferred.
  • Game Development.
  • Design Patterns and Object Oriented Programming.
  • Use of Performance monitors for optimizations.
  • Test Driven Development (TDD).
  • Agile Development practices.
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