About The Position

SAIC is seeking a Game Development Engineer to support the Army Navy Business Unit. SAIC is seeking a Game Development Engineer to support the Army Navy Business Unit. The candidate will become a member of a training development team primarily focused on developing serious games for a diverse audience. The candidate will be a member of an agile scrum development team working closely with fellow programmers, artists, and Subject Matter Experts (SMEs) to develop engaging interactive training products. The candidate must be a self-starter who takes ownership of their work. This is a fully remote (work from home) position. The chosen candidate for this position will be responsible for but not limited to the following: Interact with team members, artists, and Subject Matter Experts (SMEs) to develop products for military and commercial clients utilizing current versions of the Unity game engine. Provide direction to the game/course design process, from prototype to completion and sustainment Design, develop, and test code, fix bugs, and profile and optimize code as directed Follow best practices, development processes, and coding standards Develop and collaborate on technical designs with other software engineers Write efficient code with descriptive comments and maintain attention to detail Take ownership of his/her work as a highly motivated self-starter Possess a demonstrated ability to meet tight deadlines, prioritize workload, manage time efficiently, and work in a team environment

Requirements

  • Bachelor's degree and two (2) years’ experience; additional four (4) years’ experience can be considered in lieu of degree.
  • Must have the ability to obtain and an active Secret security clearance; US Citizenship required.
  • Demonstrated experience with and proficiency in Unity Game Engine, C#, and JavaScript is required.
  • Knowledge of Windows and the Visual Studio IDE.
  • Understanding of 3D transformation hierarchies.
  • Experience with 3D game development and design process
  • Experience with Agile development
  • Experience with version control software, such as GitLab (Perforce is a plus).
  • A portfolio with examples of game or eLearning programming is required (web-accessible samples are preferred).

Nice To Haves

  • Demonstrated experience with AR/VR and mobile development desired
  • Experience with 3D modeling and texturing for gaming
  • Experience programming in C++, Objective-C, HTML, JSON and/or XML is desired

Responsibilities

  • Interact with team members, artists, and Subject Matter Experts (SMEs) to develop products for military and commercial clients utilizing current versions of the Unity game engine.
  • Provide direction to the game/course design process, from prototype to completion and sustainment
  • Design, develop, and test code, fix bugs, and profile and optimize code as directed
  • Follow best practices, development processes, and coding standards
  • Develop and collaborate on technical designs with other software engineers
  • Write efficient code with descriptive comments and maintain attention to detail
  • Take ownership of his/her work as a highly motivated self-starter
  • Possess a demonstrated ability to meet tight deadlines, prioritize workload, manage time efficiently, and work in a team environment
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