Game Developer - Portfolio Games

voodooParis, TX
35dHybrid

About The Position

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz. Team Our Gaming team is made up of hybrid-casual, casual and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games. You'll be part of our central Portfolio team within the Live team at Voodoo, an international team focused on reviving a selection of our biggest legacy games (Epic Plane, Flappy Dunk, Crazy Kick, etc.) to give them a second life. This role would be ideally on-site based in our Paris offices, but we're open to remote candidates in France and Europe. Role We are looking for a Unity C# Game Developer who has been a primary contributor to the Game architecture, Feature development, and design for several Hyper Casual or Hybrid games. You will collaborate with a variety of experts: product managers, game artists, game developers, tech engineers, monetization managers, data analysts...

Requirements

  • Expertise in Unity/C#
  • Strong proficiency at troubleshooting Tech related issues
  • Technical understanding of AB testing & Analytics tools
  • Previous experience and exposure to the game production process (as part of a game dev studio or otherwise)
  • Creative and hacker mindset with a strong sense of ownership
  • English proficiency
  • An eagerness to develop new skills and explore new problem spaces on a daily basis (game development, marketing, legal)

Responsibilities

  • Work closely with small teams of Unity game developers and artists
  • Implement game logic and systems in C# using Unity
  • Adapt and work within an existing code base, enhancing its functionality, stability and performance
  • Provide guidance and share your expertise
  • Ensure timely delivery of high-quality results

Benefits

  • Best-in-class compensation
  • Other benefits according to the country you reside

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What This Job Offers

Job Type

Full-time

Career Level

Mid Level

Industry

Publishing Industries

Education Level

No Education Listed

Number of Employees

501-1,000 employees

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