The Animation, Interactive Media, and Game Design department seeks a 3D Generalist with a focus on Modeling and Animation. The candidate should possess expert knowledge of Maya (and/or other industry standard 3D programs) with 6 years of professional experience. They should have a fully developed portfolio demonstrating a thorough knowledge of the modeling and animation pipeline and workflow. Understanding of character setup techniques, including rigging and dynamics, would be a plus. The candidate should also have expert knowledge of production pipelines and team-based workflows. Conceptually, the ideal candidate will be a seasoned professional who understands the history, principles, industry trends, techniques, and the cultural context of animation and film. The candidate's portfolio must demonstrate an advanced understanding of the pre-production, production, and post-production processes. The primary responsibility will be teaching courses ranging from animation and storytelling fundamentals to advanced animated filmmaking. Additionally, the ideal candidate will have an active, creative, and/or scholarly practice in the field of animation and related media. As the first full-time faculty member in the program, the candidate will be ready to take on a leadership role in academic committees, curriculum development, program management and student and faculty mentorship.
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Job Type
Full-time
Career Level
Entry Level
Industry
Educational Services
Education Level
Bachelor's degree