The Maryland Institute College of Art (MICA) invites applications for a full-time faculty position in Design and Innovation , a new program within that includes Architectural Design , Graphic Design , Product Design , Bio Design, and Social Design. MICA is recognized for the quality of its fine art and design programs at national and international levels, its dedication to student learning and teaching excellence, a rigorous liberal arts curriculum, and for preparing students for successful creative careers. We invite applications from working designers who have a demonstrated commitment to education to join our faculty with a preferred start date of August 1, 2026. As a small, private art and design school with a rich legacy of experimentation and avant-garde practice, MICA is reimagining design education. We are building a curricular “Design Core” that serves as a central nexus for design thinking and practice, fostering interdisciplinary collaboration among students from graphic design, product design, architectural design, bio design, and social design. As a larger area of study, it supports a wide variety of design practices and professional pathways for students from across the globe. Our facilities include comprehensive dedicated studio spaces, computer labs, classrooms and an array of supporting equipment. Full-time faculty teach 3 courses per semester, ranging from introductory First Year Experience (FYE) to senior thesis-level coursework. In addition, full-time faculty members at MICA participate in departmental service, undertake committee membership, and are expected to maintain an ongoing professional practice. This role is pivotal in shaping the future of design education at MICA and demands a balance between specialized knowledge and a willingness to engage broadly with concepts and methodologies that challenge traditional boundaries. We are seeking a versatile educator committed to this multidisciplinary, critical approach, with deep expertise in rapid prototyping — from low-fidelity to high-fidelity — across both physical and digital outputs. This is a unique opportunity to contribute to our new, transdisciplinary Design & Innovation (D&I) major, its core curriculum, and the evolution of digital design coursework, including human-centered design and user interface (UI) and user experience (UX) across our design disciplines. A particular emphasis on how user experience can be holistically approached from both physical and digital directions, grounded in anti-ableist principles, is crucial.
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Job Type
Full-time
Career Level
Mid Level
Number of Employees
251-500 employees