Full-Time Faculty, Design and Innovation

Maryland Institute College of ArtBaltimore, MD
1d

About The Position

The Maryland Institute College of Art (MICA) invites applications for a full-time faculty position in Design and Innovation , a new program within that includes Architectural Design , Graphic Design , Product Design , Bio Design, and Social Design. MICA is recognized for the quality of its fine art and design programs at national and international levels, its dedication to student learning and teaching excellence, a rigorous liberal arts curriculum, and for preparing students for successful creative careers. We invite applications from working designers who have a demonstrated commitment to education to join our faculty with a preferred start date of August 1, 2026. As a small, private art and design school with a rich legacy of experimentation and avant-garde practice, MICA is reimagining design education. We are building a curricular “Design Core” that serves as a central nexus for design thinking and practice, fostering interdisciplinary collaboration among students from graphic design, product design, architectural design, bio design, and social design. As a larger area of study, it supports a wide variety of design practices and professional pathways for students from across the globe. Our facilities include comprehensive dedicated studio spaces, computer labs, classrooms and an array of supporting equipment. Full-time faculty teach 3 courses per semester, ranging from introductory First Year Experience (FYE) to senior thesis-level coursework. In addition, full-time faculty members at MICA participate in departmental service, undertake committee membership, and are expected to maintain an ongoing professional practice. This role is pivotal in shaping the future of design education at MICA and demands a balance between specialized knowledge and a willingness to engage broadly with concepts and methodologies that challenge traditional boundaries. We are seeking a versatile educator committed to this multidisciplinary, critical approach, with deep expertise in rapid prototyping — from low-fidelity to high-fidelity — across both physical and digital outputs. This is a unique opportunity to contribute to our new, transdisciplinary Design & Innovation (D&I) major, its core curriculum, and the evolution of digital design coursework, including human-centered design and user interface (UI) and user experience (UX) across our design disciplines. A particular emphasis on how user experience can be holistically approached from both physical and digital directions, grounded in anti-ableist principles, is crucial.

Requirements

  • Bachelor's Degree (BFA, BA. BS, Bdes) in Design, Graphic Design, Product Design, User Experience, or related field
  • A record of professional accomplishment demonstrating a breadth of design practice, including both digital and physical prototyping skills (low to high-fidelity), digital and physical interface design, and user experience principles.
  • Proficiency with relevant industry-standard design software.
  • Strong communication, collaboration, and facilitation skills
  • Demonstrated knowledge of design practice, theory and history
  • Familiarity with core design frameworks such as Design Thinking and Human-Centered Design.
  • Teaching experience at the college level beyond graduate assistantships, with a proven ability to teach foundational design methods and first-year students through advanced courses
  • Personal commitment to teaching using pedagogical approaches relevant to our student body

Nice To Haves

  • A terminal degree (MFA, MA, Mdes, PhD) in Design, Graphic Design, Product Design, User Experience or related field (or equivalent professional experience)
  • Proven track record facilitating collaborative teamwork
  • Experience implementing anti-ableist principles in design work and/or the classroom
  • Ability to teach at the intersection of practices such as graphic and product design
  • Demonstrated expertise in core design frameworks AND ability to critically engage with advanced methodologies, including: Co-Design, Systems Thinking, Participatory Design, Speculative Design, and Regenerative Design.
  • Expertise in one or more specialized areas such as: user experience design, ethnography (participant observation, contextual inquiry, diary studies), data visualization, design for social impact, systems mapping and complexity visualization, participatory design and community-engaged research, critical semiotics and visual analysis.
  • Experience with or interest in integrating new technologies (e.g., AI, AR/VR, generative design) into design practice and education
  • Knowledgeable about contemporary practices, art and theory and their relationship to broader social, cultural, economic, scientific, and technological contexts
  • Demonstrated ability to approach user experience holistically from both physical and digital perspectives
  • Shows promise or proven ability to enrich the strategic aims for the Department and the College

Responsibilities

  • Teaching six undergraduate studio classes per academic year, (3 Fall, 3 Spring).
  • Teach a range of courses in design, including both foundational and advanced topics. Specifically help teach and continue to create new Design and Innovation courses, as well as the basic prototyping, interface, and experiences courses from Graphic Design and Product Design.
  • Develop and implement a curriculum that integrates design principles with emerging technologies and practices.
  • Mentor and advise students, fostering their creative and professional development.
  • Contribute to departmental initiatives, including but not limited to program development, assessment, and strategic planning
  • Active participation in departmental and institutional service including: Curriculum and program development, assessment, and strategic planning
  • Share in coordinating department exhibitions of student work
  • Engage in college-wide committees and initiatives that promote shared governance
  • Maintain an active professional practice and/or research agenda that informs teaching and contributes to the field.

Benefits

  • Excellent benefits package.
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