Planet’s Flight Software Team is responsible for all of the embedded software that powers our diverse fleet of Superdove, Skysat, Pelican, and Tanager satellites. The software we build and maintain deploys to orbiting spacecraft hundreds of kilometers away and spans many functional verticals, including navigation and avionics, payload control, radio software, onboard autonomy, and supporting tooling and infrastructure. We collaborate closely with many other teams at Planet, including the Payload, EE, RF, Ground Software, and Missions teams, to deliver reliable and innovative solutions that ensure the success of Planet’s missions. As a Flight Software Engineer at Planet, you will play a key role in the definition, development, maintenance, and optimization of this critical software. Our mission is to create seamless, intuitive systems that enable spacecraft operators, analysts, and engineers at Planet to interact reliably with our assets in space. We strive to minimize operational burden and automate all aspects of satellite operations. In this role, you will solve a wide range of complex engineering challenges in a fast-paced environment. You will design and implement new APIs, refine existing ones, and evaluate and select appropriate software technologies for given use cases. You will own and conduct root cause analyses which may cross software components as well as hardware domains; at times the target you’re debugging will be hundreds of kilometers away with limited bandwidth and periodic windows for communication. You will help design and deploy critical infrastructure, ensuring it meets operational demands and scales effectively to support Planet’s evolving missions. Finally, you will collaborate with operators and other key stakeholders to iteratively refine these systems, ensuring they meet today’s needs while advancing Planet’s broader mission to deliver insights that change how we see the world. This is a hybrid role which will require you to be in our San Francisco office 3 days per week.