Founded in 2002, Infinity Ward is the original studio behind the Call of Duty® franchise. The titles developed by Infinity Ward have won more than 200 "Game of the Year" awards and 100 "Editor's Choice" awards, among many other industry accolades. Some of our previous titles include: Call of Duty®: Ghosts, Call of Duty®: Infinite Warfare and most recently, Call of Duty®: Modern Warfare II. A critically acclaimed studio, Infinity Ward is proud to have one of the most passionate and dedicated development teams in the industry. We love to have as much fun as the games we create, and it shows in our relaxed, yet diligent, workplace environment. We believe that making the best games relies on having the best people, so we like to look after ours. We enjoy having fun with top-notch events that everyone gets involved with. Infinity Ward is wholly owned by Activision. To learn more about our studio, please visit us at https://www.infinityward.com/, on Facebook at https://www.facebook.com/InfinityWard/, and @InfinityWard on Twitter. (This position is open to remote work.) Infinity Ward is seeking a talented and passionate Expert Rendering Engineer to oversee key graphics feature development. The ideal candidate will have functioned as a video game engineer with industry experience in tooling, systems, and graphics. Their primary focus will be on pushing visual fidelity, runtime efficiency, and user productivity related to all facets of graphics feature development, in concert with our world-class artists, to achieve their vision. Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed
Number of Employees
5,001-10,000 employees