Expert Animation Engineer - Infinity Ward

Activision BlizzardWoodland Hills, CA
11dOnsite

About The Position

Founded in 2002, Infinity Ward is the original studio behind the Call of Duty® franchise. The titles developed by Infinity Ward have won more than 200 "Game of the Year" awards and 100 "Editor's Choice" awards, among many other industry accolades. Some of our previous titles include: Call of Duty®: Ghosts , Call of Duty®: Infinite Warfare and most recently, Call of Duty®: Modern Warfare II . A critically acclaimed studio, Infinity Ward is proud to have one of the most passionate and dedicated development teams in the industry. We love to have as much fun as the games we create, and it shows in our relaxed, yet diligent, workplace environment. We believe that making the best games relies on having the best people, so we like to look after ours. We enjoy having fun with top-notch events that everyone gets involved with. Infinity Ward is wholly owned by Activision. To learn more about our studio, please visit us at https://www.infinityward.com/ , on Facebook at https://www.facebook.com/InfinityWard/ , and @InfinityWard on Twitter. Hiring in Los Angeles, CA (Relocation required) Infinity Ward is looking for a dedicated Expert Animation Engineer with a strong interest in crafting high fidelity, scalable animation systems and behaviors. From sophisticated gunplay and locomotion to solidifying our characters in the environments they inhabit, the successful candidate will be ready to tackle the wide variety of engineering challenges vital to deliver believability and style across diverse situations and gamemodes. Work with animators and other engineers to design, prototype, and implement new features to continuously improve our character fidelity and believability at ever increasing scale and complexity. Develop and upgrade workflows to allow the efficient building, improvement and debugging of animation behaviors by animators and engineers alike. Support and proactively collaborate with team members at Activision studios across the world.

Requirements

  • 5+ years of professional programming experience with a focus on skeletal animation.
  • Proficiency in C/C++ in multithreaded environments
  • Strong 3D math and linear algebra.

Nice To Haves

  • Experience programming on multiple game consoles.
  • Experience with first-person shooters and multiplayer action games

Responsibilities

  • Work with animators and other engineers to design, prototype, and implement new features to continuously improve our character fidelity and believability at ever increasing scale and complexity.
  • Develop and upgrade workflows to allow the efficient building, improvement and debugging of animation behaviors by animators and engineers alike.
  • Support and proactively collaborate with team members at Activision studios across the world.

Benefits

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance
  • 401(k) with Company match, tuition reimbursement, charitable donation matching
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

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What This Job Offers

Job Type

Full-time

Career Level

Mid Level

Education Level

No Education Listed

Number of Employees

5,001-10,000 employees

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