Nintendo Software Technology Corporation, based in Redmond, Washington, is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. We're always on the lookout for exceptional artist to help support our Art Department. As an Environment Artist III, you will have proven Substance Designer experience and a deep passion for stylized texture authoring for hard surface and organic subjects. You'll also have a history of working directly with art leadership to visualize and develop visual targets and have mentored less experienced artists on the team. If this sounds like you then we'd love to see your portfolio!
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Job Type
Full-time
Career Level
Mid Level
Industry
Merchant Wholesalers, Durable Goods
Education Level
Bachelor's degree
Number of Employees
5,001-10,000 employees