DreamWorks Feature - Effects Artist

NBCUniversalGlendale, CA
1d$89,752 - $135,000Remote

About The Position

DreamWorks Animation is looking for more adventurous dreamers who shoot for the moon. We tell stories about the journeys our unconventional heroes take to make dreams come true. As a growth-minded studio, we pride ourselves on being one of the world's leading producers of high-quality, award-winning, animated films and series, reaching consumers around the globe. We push to feel more, laugh more, and build immersive new worlds. DreamWorks creates a diverse array of original content in a variety of formats, delivering compelling stories with unique characters. We place tremendous value on the experiences our talent brings to the table from their own non-traditional paths to success. We believe in frequent communication and that transparency and trust yield the best work. We are a community of artists, technologists, innovators, and creators, who are passionate about animation and also happen to love eating lunch together. An FX Artist crafts and builds elements and effects for the look of a film. An FX artist may also develop systems for use across the show or for specific sequences. If you are part of the fandom and believe teamwork makes the dream work, join us in #livingthedream and #doingyourdreamwork!

Requirements

  • 2+ years of production experience involving simulations of natural phenomenon, particle systems, procedural modeling, procedural animation, and other similar effects.
  • Solid understanding of software like Houdini, Nuke, or similar 3D packages for use in particle systems, fluid simulation, rigid bodies, procedural geometry and compositing.
  • Must have strong visual and problem-solving skills.
  • A good visual understanding of physical dynamics and natural phenomena along with a strong artistic eye to create compelling natural simulation.
  • Ability to self-critique creative work, address notes, and expand upon the art direction given.
  • Work collaboratively and professionally in a high-end software and production environment.
  • Must be able to provide a reel/portfolio of work examples -- if available, include a web address when you submit your resume.

Nice To Haves

  • Experience in feature-length animation or live-action VFX production pipeline.
  • Education in animation/graphics/computer science/VFX (or equivalent) program; traditional artistic training a plus.
  • Experience scripting and/or programming is a plus.

Responsibilities

  • Design and build images, elements and effects (such as fire, smoke, water, destruction, magic, etc).
  • Work with other artists, the FX head, VFX supervisor and the director to achieve the art directed goals.
  • Efficiently implement systems developed by other FX Artists and propagate/improve them in production shots.
  • Offer solutions to meet production's creative and/or technical requirements.
  • Ability to multitask, understand priorities and hit deadlines.
  • Ability to work independently on assignments and be proactive to show/department needs.
  • Mentor and assist other artists in effects work and other computer graphics techniques.
  • Keep abreast of current technologies and offer ideas to implement them effectively.
  • Strong communication skills, interact professionally with others, respectful and punctual in meetings.
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