The Graphics, Games and Machine Learning organization is looking for a talented Performance Engineer to help drive our validation and performance analysis efforts on new SoCs. As a member of the GPU Driver Performance Team, you will be responsible for the end-to-end performance validation of our GPU hardware and software platforms. This process starts with ensuring that we have proper workload representation in our presilicon environments to evaluate performance on emerging GPU architectures, and continues with validating that performance on silicon ultimately aligns with expectations. You will help to build the tools and infrastructure that we use for validating GPU performance at scale, and learn how our GPUs work and perform at a foundational level. You will also collaborate closely with architecture, hardware design, and driver engineers to debug complex issues and drive solutions. Your deep-dive analysis and rigorous testing will identify performance bottlenecks, regressions, and opportunities for optimization across the software stack, as well as help inform our future hardware roadmap.
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Education Level
Bachelor's degree
Number of Employees
5,001-10,000 employees