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NBCUniversalposted 21 days ago
$78,312 - $120,000/Yr
Glendale, CA
Resume Match Score

About the position

DreamWorks Animation is looking for more adventurous dreamers who shoot for the moon. We tell stories about the journeys our unconventional heroes take to make dreams come true. As a growth-minded studio, we pride ourselves on being one of the world's leading producers of high-quality, award-winning, animated films and series, reaching consumers around the globe. We push to feel more, laugh more, and build immersive new worlds. DreamWorks creates a diverse array of original content in a variety of formats, delivering compelling stories with unique characters. We place tremendous value on the experiences our talent brings to the table from their own non-traditional paths to success. We believe in frequent communication and that transparency and trust yield the best work. We are a community of artists, technologists, innovators, and creators, who are passionate about animation and also happen to love eating lunch together.

Responsibilities

  • Take camera shots from RLO and install the actual animatable characters and final sets, resolving any issues that arise.
  • Harvest camera data from Rough Layout, install and stage character rigs, props, final sets.
  • Set dress shots based upon key artwork, working with the Art Directors to achieve the desired aesthetic for the set.
  • Set dress environments and locations through cameras based upon art keys.
  • Work with the Production Designer, Art Director to achieve their desired aesthetic.
  • Support and maintain camera framing, movement, timing through character animation and lighting.
  • Perform basic prop animation (i.e. vehicles, door, windows).

Requirements

  • Spatial perception between objects in 3D space.
  • Knowledge of camera composition, camera movement, staging, lens information.
  • Good problem solving skills (creative, technical), with high attention to detail and organization.
  • Experience using unix operating system.

Nice-to-haves

  • Use of a 3D software package (MAYA).
  • Basic knowledge of lighting.
  • Scripting or programming skills.
  • Basic knowledge of cinematography (i.e. screen direction, camera movement, camera timing).
  • Understanding the principles of cinematography (i.e. screen direction, camera movement, camera timing).
  • Knowledge of the animation production pipeline.
  • Knowledge of 3D Stereo.
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