Founded in 2024 under Snail Games, Studio Sirens is a development team focused on prototyping innovative gameplay systems, crafting bold new IP, and co-development projects. Blending technical precision with narrative ambition, the studio brings immersive worlds to life through a gameplay-first approach, supporting major releases while forging its own creative path within the Snail Games portfolio. We are seeking an experienced DevOps & Build Engineer to support our Unreal Engine development pipeline and our online game infrastructure. The primary focus of this role is ensuring reliable, scalable Unreal Engine build and deployment workflows, with additional responsibility for supporting online server environments. This hybrid role combines build engineering, automation, and DevOps responsibilities to keep our development workflows efficient and our MMO server environments stable. You will report to the Engineering Director and collaborate closely with engineers across the studio. Several team members currently support our build and server systems as needed; this role will take on primary day‑to-day ownership, bringing consistency, focus, and long‑term stability to these workflows while maintaining shared knowledge across the team.
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Job Type
Full-time
Career Level
Mid Level