Design Engineer Intern

NeuralinkFremont, CA
121d$35 - $35

About The Position

We’re looking for a design engineering intern to conceptualize, prototype, and ship novel computing interfaces tailored for BCI. Our ideal candidate will possess the following qualities: Passion to explore an open-ended, multi-disciplinary, constrained space where design choices are informed by neural structure, model architecture, radio bandwidth, and more. For instance, a slight difference in an animated spring coefficient can change perceptual response time, shifting the alignment of labels and the performance of our decoders. You will actively collaborate with domain experts within and outside the team to understand these constraints and design your way around them. An intuitive sense for what level of fidelity to reach for when navigating this space, be it a conversation, a rough sketch, or a testable prototype. Excitement to work within and push the boundaries of an entirely new medium of interaction without the traditional sensory feedback of existing physical input devices (e.g., the kinetic friction of glass along the surface of a trackpad, or the resistive pressure of a spring during a keypress). The ability to empathize with and design for people with a sensory experience that differs from your own, and ambition to build something that feels magical, beyond the local minima of that which “works.” You’ll do whatever it might take to deliver that experience, be it a highly optimized vertex shader or a custom property animator, while maintaining an extremely high bar for fluidity and detail throughout. A strong point-of-view, without ego—you may occasionally pursue a hunch that not everyone on the team agrees with, but are relentless about testing, deleting, and learning from ideas that don’t work.

Requirements

  • Pursuing a degree in Computer Science, Human-Computer Interaction, or related field; or equivalent experience
  • Demonstrated experience designing and shipping features end-to-end (i.e., initial conceptualization → nth prototype → initial release → nth iteration)
  • Proficiency in Apple frameworks (i.e., SwiftUI, UIKit/AppKit, and/or Metal) or an equivalent and transferable stack (i.e., React, Three.js, WebGPU)
  • Familiarity with Objective-C, C, and/or C++

Responsibilities

  • Design, prototype, build, and ship novel computing interfaces for BCI
  • Work with study participants to iterate on and further refine these interfaces
  • Collaborate with domain experts in neuroscience, machine learning, and implant engineering to maximize the precision and fluidity of these interfaces within our constraint-space

Benefits

  • An opportunity to change the world and work with some of the smartest and most talented experts from different fields
  • Growth potential; we rapidly advance team members who have an outsized impact
  • Excellent medical, dental, and vision insurance through a PPO plan
  • Paid holidays
  • Commuter benefits
  • Meals provided
  • Equity (RSUs) *Temporary Employees & Interns excluded
  • 401(k) plan *Interns initially excluded until they work 1,000 hours
  • Parental leave *Temporary Employees & Interns excluded
  • Flexible time off *Temporary Employees & Interns excluded
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