Core Audio Systems Engineer

AppleCupertino, CA
75d

About The Position

Imagine what you could do here! At Apple, new insights have a way of becoming extraordinary products, services, and customer experiences very quickly. Do you bring passion and dedication to your job? If so, we are looking for individuals like you. The Audio and Media Technologies team provides the audio, video, and graphics foundation across all of Apple's innovative products, including iPhone, iPod, iPad, Apple TV, Apple Watch, iTunes, and macOS, as well as professional and consumer applications from Final Cut, Logic and iWork. We are at the center of audio for all of Apple's innovative products, including AirPods, HomePod, Mac, iPhone, iPad, Apple Watch, Apple TV and Apple Vision Pro. AMT's Core Audio team provides the audio foundation for various high profile features like Interactive Audio (Games / AR experience), Siri, FaceTime, media capture, playback and API's for third party developers to enrich our platforms. As software engineer in Core Audio, you will work cross-functionally across several organizations to help us understand, reproduce and characterize incoming bugs, decide actionable steps, assign to appropriate engineers, and develop new triage methods and tools to solve challenging debug problems. You'll be working in a dynamic environment, facing exciting new challenges daily. Successful candidates will have strong and methodical debugging/problem-solving skills, deep curiosity, attention to detail, and strong communication for sharing their findings. This is a high visibility, cross-functional and dynamic role that involves a deep understanding of multiple platforms with components maintained by several teams, as well as elements of what everyone on the teams are working on. It will combine a passion for Audio, strong dedication to product quality and a growing understanding of audio architectures to help focus resources on the right things. Excellent communication and teamwork are a requirement, as you will be asked to work closely with team members and other engineering teams.

Requirements

  • Experience with iOS and macOS SDK and Core Audio development.
  • Experience with real-time interactive audio engines.
  • Experience with Critical Listening/Quality Assurance/Test Engineering on audio or communications systems.
  • Experience in critical listening and description of sonic artifacts, especially for spatial audio rendering, audio codecs, or communications systems.
  • Experience in Python or other scripting tools, with working knowledge of C, C++, and Objective-C.

Responsibilities

  • Work cross-functionally across several organizations to understand, reproduce and characterize incoming bugs.
  • Decide actionable steps and assign to appropriate engineers.
  • Develop new triage methods and tools to solve challenging debug problems.
  • Communicate findings effectively with team members and other engineering teams.
© 2024 Teal Labs, Inc
Privacy PolicyTerms of Service