DreamWorks Animation is looking for more adventurous dreamers who shoot for the moon. We tell stories about the journeys our unconventional heroes take to make dreams come true. As a growth-minded studio, we pride ourselves on being one of the world's leading producers of high-quality, award-winning, animated films and series, reaching consumers around the globe. We push to feel more, laugh more, and build immersive new worlds. DreamWorks creates a diverse array of original content in a variety of formats, delivering compelling stories with unique characters. We place tremendous value on the experiences our talent brings to the table from their own non-traditional paths to success. We believe in frequent communication and that transparency and trust yield the best work. We are a community of artists, technologists, innovators, and creators, who are passionate about animation and also happen to love eating lunch together. The Compositing Developer is responsible for developing tools and workflows in Nuke to hit the target visual style of the show. They will implement Nuke gizmos and plugins designed to allow artists to efficiently and effectively dial in sequence and shot creative notes. They will collaborate to deliver required compositing mattes, channels, data, etc to render as AOVs for lighting. In addition, during the lighting production schedule, the Compositing Developer will support lighting, FX and DigiMatte teams with unique look development required per sequence that are compositing heavy, at the discretion of the VFX Supe / Head of Lighting. If you are part of the fandom and believe teamwork makes the dream work, join us in #livingthedream and #doingyourdreamwork!
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed