Character Technical Director- Tech Animation

The Walt Disney CompanyBurbank, CA
2d$61 - $72

About The Position

At Walt Disney Animation Studios, Character Technical Directors (TD) work on Character Rigging, Simulation Setup, and Technical Animation. We are currently hiring Character TDs with an emphasis in Technical Animation/CFX to join us in crafting the most appealing character simulation performances for Hexed! Our ideal candidate has strong artistic skills built on top of a proven technical foundation. You will work closely with the industry's top talent in fields ranging from design and modeling through animation to bring our characters to life.

Requirements

  • Experience in hair and/or cloth simulation
  • Experience in shot finaling and sculpting work post simulation
  • Thorough understanding of the principles of animation
  • Extensive knowledge of anatomy, kinematics, and physical behaviors
  • Experience with crafting appealing performance through simulation
  • Solid understanding of Python scripting
  • Experience on 3+ CG feature film productions
  • Experience working in collaborative environments and taking direction
  • Strong problem-solving ability
  • Comfortable with Linux environments
  • Bachelor's degree in Art, Illustration, Computer Graphics, Engineering, related field or equivalent experience

Nice To Haves

  • Experience in modeling, grooming, and rigging are a plus
  • Strength in packages like Marvelous Designer, XGen, and Houdini is an added plus.
  • Examples of art directed simulation a plus
  • Post simulation finaling and anatomy sculpting a plus
  • Cloth simulation rigs that demonstrate an understanding of tailoring and fabric quality under a broad range of motion a plus
  • Examples of performance with character animation rigs a plus
  • An optional portfolio of drawing or sculpture work reflecting an interest and knowledge in design and anatomy

Responsibilities

  • Technical Animation/Character FX for shot production, including cloth and hair simulation, and final character polishing
  • Collaborate directly with Character Asset Team members: Directors, Character Designers, Animators, Modelers, and Look Development Artists to define and create the best simulation or animation rigs for a wide range of character styles and art directions
  • Responsible for the secondary animation of our characters using a suite of physical simulation, rigging and sculpting tools.
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