We are seeking a Character Artist to create high-quality characters within an Unreal Engine–first, real-time pipeline for episodic animation. This role focuses on building and refining human and creature characters, working closely with the Art Director and Creative Lead to support storytelling, performance, and visual continuity. This role will support the development of stylized, high-quality content for kids and family audiences, requiring a strong sense of appeal, readability, and character-driven design. The ideal candidate understands how character art, performance, and real-time constraints intersect in modern production workflows.
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Job Type
Full-time
Education Level
No Education Listed