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The Character Artist at Insomniac is responsible for creating high-quality models, textures, and materials for characters and key assets in studio titles. This role involves collaborating with the Lead Character Artist and Art Director to maintain a consistent visual style, optimizing assets for performance, and ensuring that models are functional and aesthetically pleasing. The position requires a strong understanding of anatomy and design principles, as well as effective communication with other departments to ensure the successful integration of character assets into the game.