CG Generalist (General Submission)

Company3New York - Remote, NY
1d$47 - $74Remote

About The Position

This general submission posting is an opportunity to submit your resume for future consideration only; not for an existing opening. We anticipate this role may be open in the near future. If you wish to be considered for this potential opportunity, please submit your resume. When a position becomes available, you may be contacted by our Talent Acquisition team. The Company will only contact applicants who are selected for further consideration about potential future opportunities. The CG Generalist is responsible for completing a diverse array of 3D-related tasks, maintaining a high degree of adaptability and a wide breadth of CG skills.

Requirements

  • The ideal candidate will have solid prior CG generalist experience at VFX studio.
  • They will have proven ability across various CG disciplines, strong understanding of CG pipeline, and strong technical CG knowledge.
  • They will also have a strong background in character, mechanical, animation.

Nice To Haves

  • Proven ability to balance quality of work with time constraints
  • Working knowledge of Maya, Houdini, Substance, Photoshop, Zbrush, Mari, Nuke, Shotgrid
  • Asset lookdev and shot lighting is done within Houdini, and rendered with Mantra and Karma

Responsibilities

  • The CG Generalist proficiently completes 3D-related tasks including hard surface modeling, look development, texturing, animation, rendering, shading, lighting, tracking, and effects.
  • They assist with developing look of a sequence, drives the creative and technical setup of assets, and ensures look consistency, optimized render times, and ease of use of assets.
  • Manages publishing of asset and conducts follow-ups to ensure team usability
  • QCs lighting setups of other Houdini TDs to ensure best practices, optimized render times, and methodologies
  • Works closely with compositors to ensure renders are efficient, consistent, and clean
  • Pivots between roles and projects as needed
  • Maintains aesthetic, creative, and technical quality standards of production

Benefits

  • The benefits for eligible part-time employees working 25 or more hours per week and full-time employees in the US include a comprehensive package of health, retirement, and insurance benefits and paid time off.
  • The benefits for eligible project hires and part-time employees working less than 25 hours per week in the US include retirement, select insurance benefits, and where required by law, health benefits.
  • For roles filled in Canada and other territories, local benefits plan offerings as adopted and amended from time to time will apply.
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