CG Generalist (General Submission)

Company3New York, NY
3d$47 - $74Remote

About The Position

The CG Generalist is responsible for completing a diverse array of 3D-related tasks, maintaining a high degree of adaptability and a wide breadth of CG skills.

Requirements

  • Solid prior CG generalist experience at VFX studio.
  • Proven ability across various CG disciplines
  • Strong understanding of CG pipeline
  • Strong technical CG knowledge.
  • Strong background in character, mechanical, animation.
  • Proven ability to balance quality of work with time constraints
  • Working knowledge of Maya, Houdini, Substance, Photoshop, Zbrush, Mari, Nuke, Shotgrid
  • Asset lookdev and shot lighting is done within Houdini, and rendered with Mantra and Karma

Responsibilities

  • Completes 3D-related tasks including hard surface modeling, look development, texturing, animation, rendering, shading, lighting, tracking, and effects.
  • Assist with developing look of a sequence, drives the creative and technical setup of assets, and ensures look consistency, optimized render times, and ease of use of assets.
  • Manages publishing of asset and conducts follow-ups to ensure team usability
  • QCs lighting setups of other Houdini TDs to ensure best practices, optimized render times, and methodologies
  • Works closely with compositors to ensure renders are efficient, consistent, and clean
  • Pivots between roles and projects as needed
  • Maintains aesthetic, creative, and technical quality standards of production

Benefits

  • comprehensive package of health, retirement, and insurance benefits and paid time off
  • retirement, select insurance benefits, and where required by law, health benefits
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