We are seeking an experienced Build Systems Engineer specializing in Unreal Engine’s Horde Build System to run and optimize our build infrastructure. This role involves deploying standardized environments designed to accommodate diverse technical requirements across game development teams. It is critical for ensuring the reliability, scalability, and efficiency of our build pipelines, enhancing workflows through automation, continuous integration, and proactive system performance monitoring. The ideal candidate will be technically skilled, proactive, and proficient in fixing sophisticated systems. This engineer will effectively automate processes through scripting, maintain strong collaborations with developers, platform engineers, and DevOps teams, and balance operational duties with long term initiatives aimed at continuous build system improvement and efficient game production.
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed
Number of Employees
1,001-5,000 employees