The Student Developer position is a maximum of 25 hours per week. The hours are flexible to fit your school schedule. Work is primarily on-campus, but there is some flexibility for allowing remote work. Our philosophy is to rapidly develop prototypes for faculty, students, and staff in order to introduce them to new technologies and determine whether these technologies will be able to meet their needs, meaning this position often involves researching and trying out new technologies. Therefore, we prioritize a more generalized approach to development rather than investment in particular frameworks and products, and we value ability to learn and experiment over experience in our employees.
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Job Type
Part-time
Career Level
Intern
Education Level
No Education Listed