Associate Art Directors at Riot oversee the quality and performance of their teams, with a focus on Mission, Direction, and Cohesion. In this role, your primary responsibility is to lead the Character Art efforts on a project, ensuring the team's deliverables meet the highest standards of artistic quality. You'll be accountable for building and maintaining a highly functional team, cultivating a strong culture, and supporting the performance, growth, and development of your direct reports. As the project moves from prototype through pre-production and into full production, you'll guide the character art discipline to deliver excellence at every stage. As the Associate Art Director, 3D Character Art, you will design and lead a world-class character art organization that brings the product's creative and gameplay goals to life. You'll define the team's vision and structure, driving the creation of compelling player characters, gear, and creatures that strike the right balance between visual excellence and gameplay clarity. By partnering closely with Art Direction, Design, Production, and Engineering, you'll ensure the character team's work elevates the overall player experience and scales effectively from prototype to live product. This role reports to the Art Director.
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Job Type
Full-time
Career Level
Senior
Industry
Professional, Scientific, and Technical Services
Number of Employees
1,001-5,000 employees