Assistant In Research Embedded Training / Software Engineer

University of Central FloridaAustin, TX
13h

About The Position

The Institute of Simulation and Training (IST) at the University of Central Florida (UCF) is seeking applicants for a full-time, 12-month, non-tenure earning, embedded research training and engineer-oriented, research position. This is a full-time Contract and Grants (C&G)-based faculty position to support ongoing federally sponsored research in a long-standing and agile R&D lab. For information about the Institute for Simulation and Training and the Orlando area, see http://www.ist.ucf.edu. We are seeking an Assistant In Embedded Training Researcher/Software Engineer with expertise in advanced algorithms and software development, computer visualization, and immersive training technologies to support the design, development, and implementation of next-generation embedded, visual, and intelligent research training systems. The successful candidate will join a multidisciplinary team conducting applied research in simulation-based training, modeling, and opportunity-based training systems.

Requirements

  • A master’s degree from an accredited institution in a field related to computer science or computer engineering and two years of related professional experience, or a bachelor’s degree from an accredited institution in a field related to computer science or computer engineering and five years of related professional experience.
  • Strong applicants will have experience in at least three of the following areas: Augmented Reality/Virtual Reality concepts and development experience Artificial Intelligence use Working knowledge of Unity’s ML Agents or similar systems Computer Vision applications development using AI techniques C, Objective C, C++, C#, Java or Python software languages Windows, Linux and Mac operating system cross-platform coding techniques Mobile platform application development (Android and IOS) Understanding of small, low-powered, and embedded hardware Embedded software authoring for IOT devices Knowledge of commercial game engines such as Unity and Unreal

Nice To Haves

  • Embedded software design and development (e.g. Arduino)
  • Knowledge using visual development environments such as: IntelliJ, Xcode, Visual Studio, Qt Creator, Eclipse, and MonoDevelop.
  • Network design and optimization
  • Understanding of geospatial and cartographic concepts

Responsibilities

  • Research, design, develop, and implement software to enhance training in real-world and 3D environments.
  • Develop high-fidelity visual simulation and application prototypes.
  • Research and develop frameworks for embedded hardware and software for advanced embedded training systems.
  • Work with interdisciplinary teams including engineers, cognitive scientists, and domain experts to define research objectives, design experiments, and analyze results.
  • Create prototypes and capabilities demonstrators to showcase IST’s expertise aligned with trends and opportunities.
  • Design and execute hands-on demonstrations and exhibits at strategic events.
  • Perform embedded hardware and software research and contribute to peer-reviewed publications.

Benefits

  • Benefit packages, including Medical, Dental, Vision, Life Insurance, Flexible Spending, and Employee Assistance Program.
  • Paid time off, including annual (12-month faculty) and sick time off and paid holidays.
  • Retirement savings options.
  • Employee discounts, including tickets to many Orlando attractions.
  • Education assistance.
  • Flexible work environment.
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