Assistant In Digital Asset Research / Production Engineer

University of Central FloridaAustin, TX
14d

About The Position

The Institute of Simulation and Training (IST) at the University of Central Florida (UCF) is seeking applicants for a full-time, 12-month, non-tenure earning, digital asset and engineer-oriented, research position. This is a full-time Contract and Grants (C&G)-based faculty position to support ongoing federally sponsored research in a long-standing and agile R&D lab. For information about the Institute for Simulation and Training and the Orlando area, see http://www.ist.ucf.edu. We are searching for an Assistant In Digital Asset Research and Production Engineer with expertise in computer visualization, 3D modeling, and immersive technologies to support the design, development, and implementation of next-generation visual simulations and intelligent training systems. The successful candidate will join a multidisciplinary team conducting applied research in simulation-based training, modeling, and opportunity-based training systems. This position requires an experienced researcher who will work both independently and as a team member to design, develop, modify, test, document, and maintain simulation software products.

Requirements

  • A master’s degree from an accredited institution in a field related to modeling and simulation and two years of related professional experience or a bachelor’s degree from an accredited institution in a field related to modeling and simulation and five years of related professional experience.
  • Significant experience or education required in at least three of the following areas: 3D modeling tools such as Adobe Substance, Creator, Blender, or 3D Studio Max AutoDesk software systems Geospatial algorithms 3D game engine modeling formats Character and model rigging using modern game engine approaches (Unity, Unreal) Modern terrain generation software

Nice To Haves

  • Experience or education is preferred in any of the following areas: OpenFlight file format and visual database correlation.
  • NIMA data processing Cartography 3D Model/Character creation for modern game engines.
  • Digital twin creation Data acquisition through ground-based LiDAR-based systems such as Leica or Faro systems Intrinsic game engine API scripting capabilities such as C# and/or Python Familiarity with understanding of producing correlated geospecific terrain

Responsibilities

  • Design, develop, and implement 3D environments, frameworks, and prototypes for high-fidelity visual simulations and applications.
  • Apply 3D models, advanced character mesh techniques, and physics-based simulation methods to enhance realism and interactivity in diverse domain systems and applications.
  • Work with interdisciplinary teams including engineers, cognitive scientists, and domain experts to define research objectives, design experiments, and analyze results.
  • Create prototypes and capabilities demonstrators to showcase IST’s expertise aligned with trends and opportunities.
  • Design and execute hands-on demonstrations and exhibits at strategic events.
  • Perform data collection in the form of LiDAR, photogrammetry, and other advanced techniques to evolve advanced terrestrial-based synthetic environments.

Benefits

  • Benefit packages, including Medical, Dental, Vision, Life Insurance, Flexible Spending, and Employee Assistance Program.
  • Paid time off, including annual (12-month faculty) and sick time off and paid holidays.
  • Retirement savings options.
  • Employee discounts, including tickets to many Orlando attractions.
  • Education assistance.
  • Flexible work environment.
© 2024 Teal Labs, Inc
Privacy PolicyTerms of Service