About The Position

At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry. We are seeking an Art Producer (Intern) to join our development efforts on the NBA 2K franchise. We're looking for someone who's passionate about making great quality games, is willing to work hard and help the team stay organized and on track. Within this role, you will be responsible for supporting a team to reach the project's ambitions in terms of quality and schedule.

Requirements

  • Student or recent graduate specializing in game development or film
  • Ability to establish priorities and multi-task efficiently
  • Comfortable working in a fast-paced and dynamic environment
  • Possess very strong organization and communication skills
  • Ability to work with diverse personalities
  • Familiarity with Shotgrid, Perforce, Confluence, Test Track Pro, Excel, Google Drive
  • Passion for video games (not just ours!)

Responsibilities

  • Assist team lead in managing feature set, priorities, assignments and schedules
  • Coordinate the flow of information between departments regarding deadlines, assignments and priorities on a daily and weekly process.
  • Keep the internal tracking systems up-to-date with meeting/discussion notes, tasks, assignees, priorities, due dates and statuses
  • Effectively communicate priorities, issues and pertinent information to your team and other parties involved
  • Anticipate and communicate issues from your team to the team lead
  • Compile and send outsourcing packages as well as creating contracts for them and determining the budget
  • Support the team with logistics coordination for all art/game assets
  • Track approvals and reviews and ensure that subsequent teams receive feedback through Shotgun
  • Responsible for receiving and tracking art requests from multiple teams
  • Troubleshoot, proactively identify, and quickly execute on production issues and/or inefficiencies
  • Adept at managing and prioritizing requests from multiple departments and leads in a timely manner
  • Comfortable interacting with people with different experience and skill levels
  • Day to day will include looking for a high volume of art references from various sources and keeping them organized for the art team
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