Bloober Team SA-posted about 1 month ago
Full-time • Mid Level
Remote • Poland, ME
101-250 employees

Looking to break the mold and build unforgettable games? Join a game dev studio run by actual gamers. Bloober Team is not your usual layoff-prone studio. We've got a solid foundation with big plans for the future and believe strongly in creating a collaborative environment where every voice matters. Here, you'll have the chance to co-create and leave your mark on the gaming industry, working on exciting new projects that all share Bloober Team’s unique horror-infused DNA. What sets us apart? Inclusive culture: We believe in fostering a welcoming atmosphere where everyone feels valued and empowered. Remote-friendly options: We offer flexibility, allowing you to contribute your best work from wherever you thrive. Solid foundation: As a financially stable company with a clear vision, we invest heavily in our team and our projects. Passionate team: You'll be surrounded by dedicated individuals who share your love for creating compelling horror experiences. Currently we are looking for: Animation Programmer Apply now, this is more than just a job. This is an opportunity to become a part of something truly special! Below you will find some information on the role:

  • Overseeing the overall animation code base and maintaining cross-system functionality
  • Prototyping and implementing main character animation systems
  • Working on the edge of logic and animation and making sure it’s smooth cooperation
  • R&D - being up-to-date with the latest technology and trends when it comes to animation systems.
  • Extensive knowledge of C++
  • Extensive knowledge of UE4 or UE5
  • Experience working with GAS (Gameplay Ability System)
  • Experience with UE animation systems
  • Self-reliance when it comes to solving problems
  • Good communication skills
  • Knowledge of VS2022 and P4
  • Experience in prototyping and implementing locomotion systems
  • Experience working on an UE-based AA/AAA title in a similar position
  • Experience in optimizing code for consoles (PS5/XSX)
  • Profiling and optimization with UE tech. (multithreading, fast path, rewind debuger).
  • Possibility of long-term cooperation on current and upcoming projects
  • Work in a creative environment, in a committed team of game enthusiasts
  • Work in a modern, comfortable office, or remotely
  • Flexible working hours, days off, private mental and healthcare, and working with new technologies.
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