An adjunct instructor in Game Design is responsible for teaching courses related to Game Design and Development, including introductory to advanced coursework in game mechanics, storytelling, game art, level design, and production processes. Proficiency in industry-standard software and game engines such as Unity, Unreal Engine, Adobe Creative Suite is highly desirable. This position may also include academic advising, program design, and student mentoring.
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Job Type
Part-time
Number of Employees
1,001-5,000 employees