GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we’re proud to put our names on. If you love building environments and believable spaces we’d like to meet you. Our headquarters is based in Orlando, FL! We are seeking a mid-level 3D Generalist (~60% Environment/ ~40% Materials) to join our team! You’ll create environment content end-to-end: modeling → texturing/materials → implementation in a proprietary engine. This role is hands-on and production-focused: you’ll be trusted to take a set of concepts and art direction and turn them into finished, performant, real-time environments. 90-day success looks like Within your first 90 days, you: Learn a proprietary engine quickly and work effectively inside its constraints. Deliver a complete environment area (assets + assembly + materials) that matches concept and art direction. Do it with minimal supervision, asking smart questions early, and communicating progress clearly.
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed