About The Position

As a 3D Codec Algorithm Engineer, you will be at the forefront of innovation, addressing complex technical challenges and playing a crucial role in shaping the future of spatial media experiences across Apple products and the spatial media standardization landscape. We seek a motivated, enthusiastic individual passionate about 3D media coding and processing, with strong analytical and creative problem-solving skills.

Requirements

  • BS and a minimum of 3 years relevant proven experience
  • Expertise in 3D and/or video coding principles, algorithms, and techniques
  • Strong programming skills in C/C++
  • Excellent software design, problem-solving, and debugging abilities

Nice To Haves

  • Experience with the generation, rendering, and compression of emerging 3D representations, such as 3DGS.
  • Experience with volumetric visual media compression standards, including V-PCC, G-PCC, and V-DMC.
  • Experience with objective and subjective visual quality assessment methods for volumetric visual media (e.g., 3D meshes, point clouds, and 3DGS).
  • Familiarity with 3D scene description formats, such as USD.
  • Proficiency in digital signal processing and information theory.
  • Excellent collaboration skills.
  • Strong written and verbal communication skills.

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What This Job Offers

Job Type

Full-time

Career Level

Mid Level

Number of Employees

5,001-10,000 employees

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